bench/s1_exit_pallet-gpt-t0/20260720-113400/seed0

model: gpt · scenario: s1_exit_pallet · tier: 0 · status: SUCCESS in 23 turns, $0.16036, 82.875s wall clock

No screenshots are published on this site: Pokémon Red frames are not redistributed here, the same "bring your own, hash-verified ROM; we ship nothing derived from it" policy that keeps the ROM itself out of this repo. Run pokebench watch <run-dir> locally, against your own ROM, to see this run's screen alongside its reasoning.

Turn log

t1 [left, left, left, left, left, left, left, left, left, left] -> REDS_HOUSE_2F (1,6) face=left $0.0039
t2 [left, left, down, down, left, down] -> REDS_HOUSE_2F (1,7) face=down $0.0091
t3 [left, left, left, up, up, up, left, left] -> REDS_HOUSE_2F (0,4) face=left $0.0147
t4 [right, right, right, right, right, right, right, right, down, down] -> REDS_HOUSE_2F (2,6) face=down $0.0196
t5 [right, right, up, up, up, up] -> REDS_HOUSE_2F (4,2) face=up $0.0247
t6 [right, right, right, right, right, right, right, right, up, up] -> REDS_HOUSE_1F (7,1) face=up $0.0293
t7 [left, left, left, left, left, left, down, down, down, down] -> REDS_HOUSE_1F (4,3) face=down $0.0343
t8 [left, left, down, down, down, down, down, down, down] -> PALLET_TOWN (5,6) face=down $0.0397
t9 [right, right, right, right, right, right, right, up, up, up] -> PALLET_TOWN (12,6) face=up $0.0461
t10 [left, left, left, left, up, up, up, up, up, up] -> PALLET_TOWN (8,2) face=up $0.0546
t11 [up, up, up, up, up, up, up, up, up, up] -> PALLET_TOWN (8,2) face=up $0.0606
t12 [right, right, right, right, right, right, up, up, up, up] -> PALLET_TOWN (14,2) face=up $0.0670
t13 [left, left, left, left, left, left, left, left, left, left] -> PALLET_TOWN (4,2) face=left $0.0756
t14 [up, up, left, left, left, left, left, left] -> PALLET_TOWN (1,2) face=left $0.0854
t15 [down, down, down, down, down, down, right, right, right, right] -> PALLET_TOWN (5,8) face=right $0.0968
t16 [right, right, right, right, right, right, right, right, up, up] -> PALLET_TOWN (9,6) face=up $0.1031
t17 [up, up, up, up, up, up, up, up] -> PALLET_TOWN (9,2) face=up $0.1092
t18 [up, up, up, up, up] -> PALLET_TOWN (9,2) face=up $0.1161
t19 [right, right, right, right, up, up, up, up] -> PALLET_TOWN (13,2) face=up $0.1248
t20 [left, left, left, left, up, up, up, up, up, up] -> PALLET_TOWN (9,2) face=up $0.1339
t21 [right, right, right, right, right, up, up, up, up, up] -> PALLET_TOWN (14,2) face=up $0.1439
t22 [left, left, left, left, left, left, up, up] -> PALLET_TOWN (8,2) face=up $0.1542
t23 [right, right, right, up, up, up, up, up] -> ROUTE_1 (11,33) face=up $0.1604 <== SUCCESS