bench/s1_exit_pallet-qwen-local-t0/20260721-091812/seed1

model: qwen-local · scenario: s1_exit_pallet · tier: 0 · status: STOPPED (max_turns) in 100 turns, $0.0, 6778.562s wall clock

No screenshots are published on this site: Pokémon Red frames are not redistributed here, the same "bring your own, hash-verified ROM; we ship nothing derived from it" policy that keeps the ROM itself out of this repo. Run pokebench watch <run-dir> locally, against your own ROM, to see this run's screen alongside its reasoning.

Turn log

t1 [down] -> REDS_HOUSE_2F (3,7) face=down $0.0000
t2 [down] -> REDS_HOUSE_2F (3,7) face=down $0.0000
t3 [down] -> REDS_HOUSE_2F (3,7) face=down $0.0000
t4 [down] -> REDS_HOUSE_2F (3,7) face=down $0.0000
t5 [left] -> REDS_HOUSE_2F (2,7) face=left $0.0000
t6 [a] -> REDS_HOUSE_2F (2,7) face=left $0.0000
t7 [down] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t8 [start] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t9 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t10 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t11 [a] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t12 [down] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t13 [start] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t14 [a] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t15 [right] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t16 [right] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t17 [b] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t18 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t19 [b] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t20 [a] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t21 [right] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t22 [a] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t23 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t24 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t25 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t26 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t27 [down, a] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t28 [down, a] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t29 [no-op] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t30 [b] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t31 [b] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t32 [b, down] -> REDS_HOUSE_2F (2,7) face=down $0.0000
t33 [right] -> REDS_HOUSE_2F (3,7) face=right $0.0000
t34 [right, down] -> REDS_HOUSE_2F (4,7) face=down $0.0000
t35 [right, up] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t36 [start] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t37 [no-op] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t38 [a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t39 [right] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t40 [a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t41 [a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t42 [b] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t43 [no-op] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t44 [down] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t45 [start] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t46 [b] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t47 [a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t48 [up] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t49 [a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t50 [no-op] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t51 [a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t52 [a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t53 [b] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t54 [b] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t55 [b] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t56 [no-op] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t57 [no-op] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t58 [no-op] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t59 [down, down, down, a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t60 [down, a] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t61 [a, down] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t62 [right] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t63 [b] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t64 [down, right] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t65 [no-op] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t66 [b] -> REDS_HOUSE_2F (5,6) face=up $0.0000
t67 [up, a] -> REDS_HOUSE_2F (5,5) face=up $0.0000
t68 [left] -> REDS_HOUSE_2F (4,5) face=left $0.0000
t69 [down, a] -> REDS_HOUSE_2F (4,6) face=down $0.0000
t70 [down] -> REDS_HOUSE_2F (4,7) face=down $0.0000
t71 [left, down] -> REDS_HOUSE_2F (3,7) face=down $0.0000
t72 [left, a] -> REDS_HOUSE_2F (2,7) face=left $0.0000
t73 [down, right] -> REDS_HOUSE_2F (3,7) face=right $0.0000
t74 [up] -> REDS_HOUSE_2F (3,6) face=up $0.0000
t75 [right] -> REDS_HOUSE_2F (4,6) face=right $0.0000
t76 [down] -> REDS_HOUSE_2F (4,7) face=down $0.0000
t77 [up] -> REDS_HOUSE_2F (4,6) face=up $0.0000
t78 [up] -> REDS_HOUSE_2F (4,5) face=up $0.0000
t79 [left, up] -> REDS_HOUSE_2F (4,4) face=up $0.0000
t80 [right, up] -> REDS_HOUSE_2F (5,3) face=up $0.0000
t81 [left, up] -> REDS_HOUSE_2F (4,2) face=up $0.0000
t82 [up, up] -> REDS_HOUSE_2F (4,1) face=up $0.0000
t83 [down, right] -> REDS_HOUSE_2F (5,2) face=right $0.0000
t84 [down] -> REDS_HOUSE_2F (5,3) face=down $0.0000
t85 [up, left] -> REDS_HOUSE_2F (4,2) face=left $0.0000
t86 [no-op] -> REDS_HOUSE_2F (4,2) face=left $0.0000
t87 [up] -> REDS_HOUSE_2F (4,1) face=up $0.0000
t88 [up, right] -> REDS_HOUSE_2F (5,1) face=right $0.0000
t89 [down, right] -> REDS_HOUSE_2F (6,2) face=right $0.0000
t90 [up, right] -> REDS_HOUSE_1F (7,1) face=right $0.0000
t91 [right, down] -> REDS_HOUSE_1F (7,2) face=down $0.0000
t92 [a] -> REDS_HOUSE_1F (7,2) face=down $0.0000
t93 [down] -> REDS_HOUSE_1F (7,3) face=down $0.0000
t94 [down, right] -> REDS_HOUSE_1F (7,4) face=right $0.0000
t95 [up, right] -> REDS_HOUSE_1F (7,3) face=right $0.0000
t96 [up] -> REDS_HOUSE_1F (7,2) face=up $0.0000
t97 [up, down] -> REDS_HOUSE_2F (7,1) face=up $0.0000
t98 [down] -> REDS_HOUSE_2F (7,2) face=down $0.0000
t99 [down] -> REDS_HOUSE_2F (7,3) face=down $0.0000
t100 [right, up] -> REDS_HOUSE_2F (7,2) face=up $0.0000