bench/s3_viridian_forest-qwen-local-t0/20260727-040534/seed0

model: qwen-local · scenario: s3_viridian_forest · tier: 0 · status: STOPPED (max_turns) in 100 turns, $0.0, 7384.843s wall clock

No screenshots are published on this site: Pokémon Red frames are not redistributed here, the same "bring your own, hash-verified ROM; we ship nothing derived from it" policy that keeps the ROM itself out of this repo. Run pokebench watch <run-dir> locally, against your own ROM, to see this run's screen alongside its reasoning.

Turn log

t1 [up, up, up] -> VIRIDIAN_FOREST (14,40) face=up $0.0000
t2 [up, a] -> VIRIDIAN_FOREST (14,40) face=up $0.0000
t3 [up, a] -> VIRIDIAN_FOREST (14,40) face=up $0.0000
t4 [right, a, start] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t5 [no-op] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t6 [no-op] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t7 [a, right] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t8 [down, a] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t9 [b, down] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t10 [b, a] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t11 [a, down] -> VIRIDIAN_FOREST (15,41) face=down $0.0000
t12 [down, a] -> VIRIDIAN_FOREST (15,42) face=down $0.0000
t13 [start, up] -> VIRIDIAN_FOREST (15,42) face=down $0.0000
t14 [b, a] -> VIRIDIAN_FOREST (15,42) face=down $0.0000
t15 [down, right] -> VIRIDIAN_FOREST (15,43) face=right $0.0000
t16 [up] -> VIRIDIAN_FOREST (15,42) face=up $0.0000
t17 [up, a] -> VIRIDIAN_FOREST (15,41) face=up $0.0000
t18 [right, left] -> VIRIDIAN_FOREST (14,41) face=left $0.0000
t19 [up, right] -> VIRIDIAN_FOREST (15,40) face=right $0.0000
t20 [a, right] -> VIRIDIAN_FOREST (16,40) face=right $0.0000
t21 [up, a] -> VIRIDIAN_FOREST (16,39) face=up $0.0000
t22 [a, up] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t23 [down, a] -> VIRIDIAN_FOREST (16,39) face=down $0.0000
t24 [up] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t25 [a, start] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t26 [no-op] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t27 [select] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t28 [down, a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t29 [start] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t30 [right, down] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t31 [start] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t32 [a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t33 [a, down] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t34 [select] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t35 [a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t36 [up] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t37 [right] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t38 [b] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t39 [no-op] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
The screen shows a Pokemon selection menu from the party/box system. This happened after pressing B on something inside it before, but we're still stuck here at "Choose a Pokémon." The issue is this dialog hasn't closed yet and we need to get out of it completely so we can continue walking north toward Viridian City's gate rather than fighting or doing battle things from the menu system. To fix that current situation properly: press B again instead of pressing A, because A just selects Pokemon for some action when we actually want to cancel/exit this selection dialog entirely and return control...
t40 [b] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t41 [down, a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t42 [b] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t43 [down, a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t44 [a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t45 [a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t46 [right, a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t47 [a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t48 [up] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t49 [a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t50 [down] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t51 [b] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t52 [a] -> VIRIDIAN_FOREST (16,38) face=up $0.0000
t53 [right, a] -> VIRIDIAN_FOREST (17,38) face=right $0.0000
t54 [right, a] -> VIRIDIAN_FOREST (18,38) face=right $0.0000
t55 [a] -> VIRIDIAN_FOREST (18,38) face=right $0.0000
t56 [a] -> VIRIDIAN_FOREST (18,38) face=right $0.0000
t57 [right, a] -> VIRIDIAN_FOREST (18,38) face=right $0.0000
t58 [left, right] -> VIRIDIAN_FOREST (18,38) face=right $0.0000
t59 [right, up] -> VIRIDIAN_FOREST (18,37) face=up $0.0000
t60 [up, a] -> VIRIDIAN_FOREST (18,36) face=up $0.0000
t61 [a] -> VIRIDIAN_FOREST (18,36) face=up $0.0000
t62 [up, a] -> VIRIDIAN_FOREST (18,35) face=up $0.0000
t63 [right, up] -> VIRIDIAN_FOREST (18,34) face=up $0.0000
t64 [up, a] -> VIRIDIAN_FOREST (18,33) face=up $0.0000
t65 [down, a] -> VIRIDIAN_FOREST (18,34) face=down $0.0000
t66 [right, a] -> VIRIDIAN_FOREST (18,34) face=right $0.0000
t67 [right, a] -> VIRIDIAN_FOREST (18,34) face=right $0.0000
t68 [right, a] -> VIRIDIAN_FOREST (18,34) face=right $0.0000
t69 [a] -> VIRIDIAN_FOREST (18,34) face=right $0.0000
t70 [up, a] -> VIRIDIAN_FOREST (18,33) face=up $0.0000
t71 [right, up] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t72 [right, a] -> VIRIDIAN_FOREST (18,32) face=right $0.0000
t73 [down, a] -> VIRIDIAN_FOREST (18,33) face=down $0.0000
t74 [left, a] -> VIRIDIAN_FOREST (17,33) face=left $0.0000
t75 [up, right] -> VIRIDIAN_FOREST (18,32) face=right $0.0000
t76 [up, right] -> VIRIDIAN_FOREST (18,32) face=right $0.0000
t77 [right, a] -> VIRIDIAN_FOREST (18,32) face=right $0.0000
t78 [down, right] -> VIRIDIAN_FOREST (18,33) face=right $0.0000
t79 [up, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t80 [up, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t81 [down, right] -> VIRIDIAN_FOREST (18,33) face=right $0.0000
t82 [right, a] -> VIRIDIAN_FOREST (18,33) face=right $0.0000
t83 [up, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t84 [right, up] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t85 [up, right] -> VIRIDIAN_FOREST (18,32) face=right $0.0000
t86 [up, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t87 [a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t88 [right, a] -> VIRIDIAN_FOREST (18,32) face=right $0.0000
t89 [up, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t90 [up, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t91 [right, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t92 [up, right] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t93 [down] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t94 [a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t95 [a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t96 [a, down] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t97 [down] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t98 [right, a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t99 [a] -> VIRIDIAN_FOREST (18,32) face=up $0.0000
t100 [b, right] -> VIRIDIAN_FOREST (18,32) face=up $0.0000